Another gripe is that you don't really have new abilities as you level up. I only added two new abilities in the 8 lvls I played, aside from picking up Elementalist as a secondary profession. And the 2 abilities could have been changed a while ago. I only used 2 spells from Elementalist, the rest of my 6 spells were mostly Death Magic ones from Necromancer. It was fairly easy to get a chain of spells down that made quick work of the enemies. I had to keep watch on my bone minions and stuff, as they slowly die after being created. But other than that, it got to be:
1) Attack mob, signalling NPCs to attack as well (couldn't figure out the key to make them attack first)
2) Fire Rain spell (DoT AoE)
3) Cast either - Cold AoE spell
- Lightning Blast
If my necro minions died, I'd just summon another, provided there was a corpse around. And the odd time I would cast Death Nova on one of them, if they were close to dying, or converting from a fleshy type to a bone type (works like death). Other than that, it wasn't too hard. Most of my deaths were caused by stupid AI decisions from my NPC teammates.
I dunno. Perhaps it would be more fun with an actual team of real people, as you could figure out strategies and stuff. But for the most part, you don't need to. I managed to take down +3-4 lvl mobs with little trouble. Most times I died it was from grabbing all the aggro, or from getting jumped by a wandering group of mobs while fighting another group.
Have to say though. It was a nice distraction for a couple days. Not likely something I could play very often or for too long, but it was a nice change of pace.
Now off to play something truly good .... Like FEAR!